ZeroVL - The official implementation of ZeroVL

Related tags

Deep LearningZeroVL
Overview

This repository contains source code necessary to reproduce the results presented in the paper ZeroVL: A Strong Baseline for Aligning Vision-Language Representations with Limited Resources.

Pioneering dual-encoder pre-training works (e.g., CLIP and ALIGN) require a tremendous amount of data and computational resources (e.g., billion-level web data and hundreds of GPUs), which prevent researchers with limited resources from reproduction and further exploration. To this end, we provide a comprehensive training guidance, which allows us to conduct dual-encoder multi-modal representation alignment with limited resources. Meanwhile, we provide a reproducible strong baseline of competitive results, namely ZeroVL, with publicly accessible academic datasets and a popular experimental environment.

Performance

Image-text retreival RSUM scores on MSCOCO and Flickr30K datasets:

method computation data COCO(zs.) COCO(ft.) F30K(zs.) F30K(ft.)
CLIP 256 V100 400M 400.2 - 540.6 -
ALIGN 1024 TPUv3 1800M 425.3 500.4 553.3 576.0
baseline 8 V100 14.2M 363.5 471.9 476.8 553.0
ZeroVL 8 V100 14.2M 425.0 485.0 536.2 561.6
ZeroVL 8 V100 100M 442.1 500.5 546.5 573.6

zs.: zero-shot setting, ft.: fine-tuned setting.

Installation

Requirements:

  • Python 3.7
  • Pytorch 1.8.1
  • torchvision 0.9.1
  • cuda 11.1

Install requirements:

pip3 install -r requirements.txt

Getting Started

Check GETTING_STARTED.md for codebase usage.

Model Zoo

We will release pre-trained models soon.

Citing ZeroVL

If you use ZeroVL in your research or wish to refer to the baseline results, please use the following BibTeX entry.

@article{cui2021zerovl,
  title={ZeroVL: A Strong Baseline for Aligning Vision-Language Representations with Limited Resources},
  author={Cui, Quan and Zhou, Boyan and Guo, Yu and Yin, Weidong and Wu, Hao and Yoshie, Osamu},
  journal={arXiv preprint arXiv:2112.09331},
  year={2021}
}

License

ZeroVL is released under the MIT license. See LICENSE for details.

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