[SIGGRAPH 2022 Journal Track] AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatars

Overview

AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatars

1S-Lab, Nanyang Technological University  2SenseTime Research  3Shanghai AI Laboratory
*equal contribution  +corresponding author

Accepted to SIGGRAPH 2022 (Journal Track)

TL;DR

AvatarCLIP generate and animate avatars given descriptions of body shapes, appearances and motions.

A tall and skinny female soldier that is arguing. A skinny ninja that is raising both arms. An overweight sumo wrestler that is sitting. A tall and fat Iron Man that is running.

This repository contains the official implementation of AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatars.


[Project Page][arXiv][High-Res PDF (166M)][Supplementary Video][Colab Demo]

Updates

[05/2022] Paper uploaded to arXiv. arXiv

[05/2022] Add a Colab Demo for avatar generation! Open In Colab

[05/2022] Support converting the generated avatar to the animatable FBX format! Go checkout how to use the FBX models. Or checkout the instructions for the conversion codes.

[05/2022] Code release for avatar generation part!

[04/2022] AvatarCLIP is accepted to SIGGRAPH 2022 (Journal Track) 🥳 !

Citation

If you find our work useful for your research, please consider citing the paper:

@article{hong2022avatarclip,
    title={AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatars},
    author={Hong, Fangzhou and Zhang, Mingyuan and Pan, Liang and Cai, Zhongang and Yang, Lei and Liu, Ziwei},
    journal={ACM Transactions on Graphics (TOG)},
    volume={41},
    number={4},
    articleno={161},
    pages={1--19},
    year={2022},
    publisher={ACM New York, NY, USA},
    doi={10.1145/3528223.3530094},
}

Use Generated FBX Models

Download

Go visit our project page. Go to the section 'Avatar Gallery'. Pick a model you like. Click 'Load Model' below. Click 'Download FBX' link at the bottom of the pop-up viewer.

Import to Your Favourite 3D Software (e.g. Blender, Unity3D)

The FBX models are already rigged. Use your motion library to animate it!

Upload to Mixamo

To make use of the rich motion library provided by Mixamo, you can also upload the FBX model to Mixamo. The rigging process is completely automatic!

Installation

We recommend using anaconda to manage the python environment. The setup commands below are provided for your reference.

git clone https://github.com/hongfz16/AvatarCLIP.git
cd AvatarCLIP
conda create -n AvatarCLIP python=3.7
conda activate AvatarCLIP
conda install pytorch==1.7.0 torchvision==0.8.0 torchaudio==0.7.0 cudatoolkit=10.1 -c pytorch
pip install -r requirements.txt

Other than the above steps, you should also install neural_renderer following its instructions. Before compiling neural_renderer (or after compiling should also be fine), remember to add the following three lines to neural_renderer/perspective.py after line 19.

x[z<=0] = 0
y[z<=0] = 0
z[z<=0] = 0

This quick fix is for a rendering issue where objects behide the camera will also be rendered. Be careful when using this fixed version of neural_renderer on your other projects, because this fix will cause the rendering process not differentiable.

Data Preparation

Download SMPL Models

Register and download SMPL models here. Put the downloaded models in the folder smpl_models. The folder structure should look like

./
├── ...
└── smpl_models/
    ├── smpl/
        ├── SMPL_FEMALE.pkl
        ├── SMPL_MALE.pkl
        └── SMPL_NEUTRAL.pkl

Download Pretrained Models & Other Data

This download is only for coarse shape generation. You can skip if you only want to use other parts. Download the pretrained weights and other required data here. Put them in the folder AvatarGen so that the folder structure should look like

./
├── ...
└── AvatarGen/
    └── ShapeGen/
        └── data/
            ├── codebook.pth
            ├── model_VAE_16.pth
            ├── nongrey_male_0110.jpg
            ├── smpl_uv.mtl
            └── smpl_uv.obj

Avatar Generation

Coarse Shape Generation

Folder AvatarGen/ShapeGen contains codes for this part. Run the follow command to generate the coarse shape corresponding to the shape description 'a strong man'. We recommend to use the prompt augmentation 'a 3d rendering of xxx in unreal engine' for better results. The generated coarse body mesh will be stored under AvatarGen/ShapeGen/output/coarse_shape.

python main.py --target_txt 'a 3d rendering of a strong man in unreal engine'

Then we need to render the mesh for initialization of the implicit avatar representation. Use the following command for rendering.

python render.py --coarse_shape_obj output/coarse_shape/a_3d_rendering_of_a_strong_man_in_unreal_engine.obj --output_folder ${RENDER_FOLDER}

Shape Sculpting and Texture Generation

Note that all the codes are tested on NVIDIA V100 (32GB memory). Therefore, in order to run on GPUs with lower memory, please try to scale down the network or tune down max_ray_num in the config files. You can refer to confs/examples_small/example.conf or our colab demo for a scale-down version of AvatarCLIP.

Folder AvatarGen/AppearanceGen contains codes for this part. We provide data, pretrained model and scripts to perform shape sculpting and texture generation on a zero-beta body (mean shape defined by SMPL). We provide many example scripts under AvatarGen/AppearanceGen/confs/examples. For example, if we want to generate 'Abraham Lincoln', which is defined in the config file confs/examples/abrahamlincoln.conf, use the following command.

python main.py --mode train_clip --conf confs/examples/abrahamlincoln.conf

Results will be stored in AvatarCLIP/AvatarGen/AppearanceGen/exp/smpl/examples/abrahamlincoln.

If you wish to perform shape sculpting and texture generation on the previously generated coarse shape. We also provide example config files in confs/base_models/astrongman.conf confs/astrongman/*.conf. Two steps of optimization are required as follows.

# Initilization of the implicit avatar
python main.py --mode train --conf confs/base_models/astrongman.conf
# Shape sculpting and texture generation on the initialized implicit avatar
python main.py --mode train_clip --conf confs/astrongman/hulk.conf

Marching Cube

To extract meshes from the generated implicit avatar, one may use the following command.

python main.py --mode validate_mesh --conf confs/examples/abrahamlincoln.conf

The final high resolution mesh will be stored as AvatarCLIP/AvatarGen/AppearanceGen/exp/smpl/examples/abrahamlincoln/meshes/00030000.ply

Convert Avatar to FBX Format

For the convenience of using the generated avatar with modern graphics pipeline, we also provide scripts to rig the avatar and convert to FBX format. See the instructions here.

Motion Generation

TBA

License

Distributed under the MIT License. See LICENSE for more information.

Related Works

There are lots of wonderful works that inspired our work or came around the same time as ours.

Dream Fields enables zero-shot text-driven general 3D object generation using CLIP and NeRF.

Text2Mesh proposes to edit a template mesh by predicting offsets and colors per vertex using CLIP and differentiable rendering.

CLIP-NeRF can manipulate 3D objects represented by NeRF with natural languages or examplar images by leveraging CLIP.

Text to Mesh facilitates zero-shot text-driven general mesh generation by deforming from a sphere mesh guided by CLIP.

MotionCLIP establishes a projection from the CLIP text space to the motion space through supervised training, which leads to amazing text-driven motion generation results.

Acknowledgements

This study is supported by NTU NAP, MOE AcRF Tier 2 (T2EP20221-0033), and under the RIE2020 Industry Alignment Fund – Industry Collaboration Projects (IAF-ICP) Funding Initiative, as well as cash and in-kind contribution from the industry partner(s).

We thank the following repositories for their contributions in our implementation: NeuS, smplx, vposer, Smplx2FBX.

Code for generating the figures in the paper "Capacity of Group-invariant Linear Readouts from Equivariant Representations: How Many Objects can be Linearly Classified Under All Possible Views?"

Code for running simulations for the paper "Capacity of Group-invariant Linear Readouts from Equivariant Representations: How Many Objects can be Lin

Matthew Farrell 1 Nov 22, 2022
Implementation supporting the ICCV 2017 paper "GANs for Biological Image Synthesis"

GANs for Biological Image Synthesis This codes implements the ICCV-2017 paper "GANs for Biological Image Synthesis". The paper and its supplementary m

Anton Osokin 95 Nov 25, 2022
Repo for parser tensorflow(.pb) and tflite(.tflite)

tfmodel_parser .pb file is the format of tensorflow model .tflite file is the format of tflite model, which usually used in mobile devices before star

1 Dec 23, 2021
This code is part of the reproducibility package for the SANER 2022 paper "Generating Clarifying Questions for Query Refinement in Source Code Search".

Clarifying Questions for Query Refinement in Source Code Search This code is part of the reproducibility package for the SANER 2022 paper "Generating

Zachary Eberhart 0 Dec 04, 2021
Implementation of algorithms for continuous control (DDPG and NAF).

DEPRECATION This repository is deprecated and is no longer maintaned. Please see a more recent implementation of RL for continuous control at jax-sac.

Ilya Kostrikov 288 Dec 31, 2022
TensorFlow port of PyTorch Image Models (timm) - image models with pretrained weights.

TensorFlow-Image-Models Introduction Usage Models Profiling License Introduction TensorfFlow-Image-Models (tfimm) is a collection of image models with

Martins Bruveris 227 Dec 20, 2022
Garbage Detection system which will detect objects based on whether it is plastic waste or plastics or just garbage.

Garbage Detection using Yolov5 on Jetson Nano 2gb Developer Kit. Garbage detection system which will detect objects based on whether it is plastic was

Rishikesh A. Bondade 2 May 13, 2022
百度2021年语言与智能技术竞赛机器阅读理解Pytorch版baseline

项目说明: 百度2021年语言与智能技术竞赛机器阅读理解Pytorch版baseline 比赛链接:https://aistudio.baidu.com/aistudio/competition/detail/66?isFromLuge=true 官方的baseline版本是基于paddlepadd

周俊贤 54 Nov 23, 2022
Lighting the Darkness in the Deep Learning Era: A Survey, An Online Platform, A New Dataset

Lighting the Darkness in the Deep Learning Era: A Survey, An Online Platform, A New Dataset This repository provides a unified online platform, LoLi-P

Chongyi Li 457 Jan 03, 2023
Source code for the ACL-IJCNLP 2021 paper entitled "T-DNA: Taming Pre-trained Language Models with N-gram Representations for Low-Resource Domain Adaptation" by Shizhe Diao et al.

T-DNA Source code for the ACL-IJCNLP 2021 paper entitled Taming Pre-trained Language Models with N-gram Representations for Low-Resource Domain Adapta

shizhediao 17 Dec 22, 2022
Toolkit for collecting and applying prompts

PromptSource Promptsource is a toolkit for collecting and applying prompts to NLP datasets. Promptsource uses a simple templating language to programa

BigScience Workshop 998 Jan 03, 2023
Learning hierarchical attention for weakly-supervised chest X-ray abnormality localization and diagnosis

Hierarchical Attention Mining (HAM) for weakly-supervised abnormality localization This is the official PyTorch implementation for the HAM method. Pap

Xi Ouyang 22 Jan 02, 2023
Release of the ConditionalQA dataset

ConditionalQA Datasets accompanying the paper ConditionalQA: A Complex Reading Comprehension Dataset with Conditional Answers. Disclaimer This dataset

14 Oct 17, 2022
Code for "NeRS: Neural Reflectance Surfaces for Sparse-View 3D Reconstruction in the Wild," in NeurIPS 2021

Code for Neural Reflectance Surfaces (NeRS) [arXiv] [Project Page] [Colab Demo] [Bibtex] This repo contains the code for NeRS: Neural Reflectance Surf

Jason Y. Zhang 234 Dec 30, 2022
Make differentially private training of transformers easy for everyone

private-transformers This codebase facilitates fast experimentation of differentially private training of Hugging Face transformers. What is this? Why

Xuechen Li 73 Dec 28, 2022
Revisting Open World Object Detection

Revisting Open World Object Detection Installation See INSTALL.md. Dataset Our n

58 Dec 23, 2022
Clustergram - Visualization and diagnostics for cluster analysis in Python

Clustergram Visualization and diagnostics for cluster analysis Clustergram is a diagram proposed by Matthias Schonlau in his paper The clustergram: A

Martin Fleischmann 96 Dec 26, 2022
A template repository for submitting a job to the Slurm Cluster installed at the DISI - University of Bologna

Cluster di HPC con GPU per esperimenti di calcolo (draft version 1.0) Per poter utilizzare il cluster il primo passo è abilitare l'account istituziona

20 Dec 16, 2022
Image Restoration Using Swin Transformer for VapourSynth

SwinIR SwinIR function for VapourSynth, based on https://github.com/JingyunLiang/SwinIR. Dependencies NumPy PyTorch, preferably with CUDA. Note that t

Holy Wu 11 Jun 19, 2022
Probabilistic Cross-Modal Embedding (PCME) CVPR 2021

Probabilistic Cross-Modal Embedding (PCME) CVPR 2021 Official Pytorch implementation of PCME | Paper Sanghyuk Chun1 Seong Joon Oh1 Rafael Sampaio de R

NAVER AI 87 Dec 21, 2022