Some useful blender add-ons for SMPL skeleton's poses and global translation.

Overview

Blender add-ons for SMPL skeleton's poses and trans

There are two blender add-ons for SMPL skeleton's poses and trans.The first is for making an offline visual demo.The second is to make a live visual demo.

Offline Motion Capture

Show one demo image

You need to follow these steps to use the first add-on.

  1. Open a blender file and import the fbx file of a model with SMPL skeleton

I downloaded a model on Mixamo that happened to be an SMPL skeleton, and I changed the name of each bone so that the code could find the bones and act on them.You can find it in sources folder.

If you want to use your own model, make sure that the skeleton is SMPL skeleton and that the bones are named the same as in the code.

Also, you need to change the name of model to Armature1.

  1. Prepare the pkl file

You need to prepare a pkl file, datas can be read by pickling.load(f)['model'], where f stands for pkl file.

Datas are lists of [N,75], where N stands for the number of frames.The 75 elements represent SMPL's poses and global translation.The first 72 elements are SMPL poses, and the last 3 elements are global translation.

You then modify the file path in the code so that it can read your pkl file.

  1. Install the addon-on
  2. Make the skeleton and model active,then presh ctrl+R to run the add-on

Inserting keyframes takes a long time, you have to wait, and it's best not to insert more than 10000 frames at a time.

Real Time Motion Capture

ROMP outputs SMPL's poses and trans more than 20 times per second. With ROMP and the plugin, the output of ROMP can be input into Blender's skeleton in real time to achieve the effect of human-driven animation characters.

Of course, every model that outputs SMPL's poses and trans can use this plugin to drive animation characters in Blender.

Comments
  • How to run .fbx file to control the charater

    How to run .fbx file to control the charater

    Hello. I have successfully run the demo of ROMP, which exported .fbx file. And currently I want to use the .fbx to control the character. Can you provide steps for the video demo? I can only see the camera one

    opened by CheungBH 31
  • [simple-romp] How to use it?

    [simple-romp] How to use it?

    I tried to use it with simple-romp but it did not work. I already created an issue at the ROMP repository and described my problem here and here in detail.

    The author of the ROMP repository answered there:

    About live blender driving, please refer to this repo. https://github.com/yanch2116/CharacterDriven-BlenderAddon My colleague is responsible for maintaining this funciton now. Best regard.

    and closed the issue.

    @yanch2116 So how to solve it?

    My goal is to send the positions and quaternions of ROMP (or any other SMPL based solution) over the VMC protocol to other application (not Blender). Any ideas, whats the best way to do it?

    opened by vivi90 26
  • Could I ask for a detailed instruction on how to change the 3D Character?

    Could I ask for a detailed instruction on how to change the 3D Character?

    Also, I would like to know if there is a way to replace the 3D Character before I run the script and process the video so that I don't have to manually change it every time?

    opened by XXZhe 12
  • Can't connect ROMP into addon

    Can't connect ROMP into addon

    I use ROMP v1.1 on Windows machine. But CDBA works with version 1.0 of ROMP I read installation and using documentation of ROMP v1.0 but i can't figured out all How can i use this addon properly? I'm not good at programming i'm animator and interested in your project. Can you write steps how to install and use ROMP with this addon,please?

    image

    opened by hasanleiva 11
  • Hi, Looks like change another mixamo character not work

    Hi, Looks like change another mixamo character not work

    I have ROMP driven SMPL model looks OK, but when using CDBA (I using script locally) driven mixamo model, result looks wrong:

    image

    I am using this bone mapper in your repo:

    bones_mixamo_smpl_mapper = {
        "Hips": "Pelvis",
        "LeftUpLeg": "L_Hip",
        "RightUpLeg": "R_Hip",
        "Spine2": "Spine3",
        "Spine1": "Spine2",
        "Spine": "Spine1",
        "LeftLeg": "L_Knee",
        "RightLeg": "R_Knee",
        "LeftFoot": "L_Ankle",
        "RightFoot": "R_Ankle",
        "LeftToeBase": "L_Foot",
        "RightToeBase": "R_Foot",
        "Neck": "Neck",
        "LeftShoulder": "L_Collar",
        "RightShoulder": "R_Collar",
        "Head": "Head",
        "LeftArm": "L_Shoulder",
        "RightArm": "R_Shoulder",
        "LeftForeArm": "L_Elbow",
        "RightForeArm": "R_Elbow",
        "LeftHand": "L_Wrist",
        "RightHand": "R_Wrist",
        "LeftHandIndex1": "L_Hand",
        "LeftHandMiddle1": "L_Hand",
        "RightHandMiddle1": "R_Hand",
        "RightHandIndex1": "R_Hand",
    }
    bones_smpl_mixamo_mapper = {v: k for k, v in bones_mixamo_smpl_mapper.items()}
    bone_name_from_index_character = {
        k: bones_smpl_mixamo_mapper[v] for k, v in bone_name_from_index.items()
    }
    
    

    Do u know why?

    also the hand look not right.

    image

    opened by jinfagang 11
  • Detection variable: outputs = {'poses': poses, 'trans': trans[0]}

    Detection variable: outputs = {'poses': poses, 'trans': trans[0]}

    Hey, Yanchxx,

    May I ask, what is the output variable, I think "trans" is the translation between camera and object.

    What are the poses, is it the location x, y, z, or rotation x, y, z, degrees?

    Thank you 👍

    opened by zhangby2085 10
  • 导入fbx时骨骼方向乱了

    导入fbx时骨骼方向乱了

    @yanch2116 你好,非常酷的工作!我基本把整个项目跑通了,但我有两个问题想进一步请教一下你。 、 1.导入fbx时骨骼的方向错乱了,参见:https://www.bilibili.com/read/cv2520452 。但是这个文章里的方法没有完全解决方向错乱的问题,所以我想请问一下你,你是怎么解决这个问题的呢? 2.我想请教一下,如何将编辑骨架让其和smpl的骨架一致呢? 望不吝赐教!万分感谢!

    opened by syguan96 8
  • Use keyframes to prevent pose shaking

    Use keyframes to prevent pose shaking

    I found that the avatar will shake drastically when running the webcam demo. And I set the mode =1 to insert keyframe record the webcam results for playback.

    Now, if we set one more condition for inserting keyframe, only the frame_idx % 3 == 0 or frame_idx % 5 == 0. This would allow the avatar to move along these keyframes much smoother.

    However, is there a way to let the webcam demo runs in real-time using the keyframe strategy I said? This skip keyframe strategy only seems to work with the recorded playback. The character is still moving on each frame when we are actually running in real-time.

    opened by ZhengdiYu 4
  • Can I rotate the scene while running scripts?

    Can I rotate the scene while running scripts?

    Hi, I'm able to run to demo with blender now, but it turns out that the view is locked while the script is running.

    If there's a way to enable rotation?

    opened by anzisheng 4
  • Which version of Blender are you using?

    Which version of Blender are you using?

    I met the following error while running Beta.blend. I'm using blender 2.83.9. What's the expected version?

    Read blend: E:\Workspace\blender_test\addons\CharacterDriven-BlenderAddon-master\blender\Beta.blend 0 meshes freed Error: File written by newer Blender binary (290.0), expect loss of data!

    opened by sylyt62 4
  • multiple people

    multiple people

    Hey, yanch2116, very impressive job done in visualizing 3D characters. I tested and it works, one question to ask, the code romp_server.py has the setting.show_largest=True, I am thinking, what is the condition with multiple people in the webcamera, when there are many people, the blender character keeps on shifting. Are they ways to solve this? 1, keep on the object tracker in single object_ID 2, visualize multiple 3D characters as input in the camera

    opened by zhangby2085 3
Owner
犹在镜中
犹在镜中
An example of Scatterbrain implementation (combining local attention and Performer)

An example of Scatterbrain implementation (combining local attention and Performer)

HazyResearch 97 Jan 02, 2023
This repository contains small projects related to Neural Networks and Deep Learning in general.

ILearnDeepLearning.py Description People say that nothing develops and teaches you like getting your hands dirty. This repository contains small proje

Piotr Skalski 1.2k Dec 22, 2022
IA for recognising Traffic Signs using Keras [Tensorflow]

Traffic Signs Recognition ⚠️ 🚦 Fundamentals of Intelligent Systems Introduction 📄 Development of a neural network capable of recognizing nine differ

Sebastián Fernández García 2 Dec 19, 2022
Kaggle | 9th place single model solution for TGS Salt Identification Challenge

UNet for segmenting salt deposits from seismic images with PyTorch. General We, tugstugi and xuyuan, have participated in the Kaggle competition TGS S

Erdene-Ochir Tuguldur 276 Dec 20, 2022
A highly efficient and modular implementation of Gaussian Processes in PyTorch

GPyTorch GPyTorch is a Gaussian process library implemented using PyTorch. GPyTorch is designed for creating scalable, flexible, and modular Gaussian

3k Jan 02, 2023
An Abstract Cyber Security Simulation and Markov Game for OpenAI Gym

gym-idsgame An Abstract Cyber Security Simulation and Markov Game for OpenAI Gym gym-idsgame is a reinforcement learning environment for simulating at

Kim Hammar 29 Dec 03, 2022
Implementation of Neural Distance Embeddings for Biological Sequences (NeuroSEED) in PyTorch

Neural Distance Embeddings for Biological Sequences Official implementation of Neural Distance Embeddings for Biological Sequences (NeuroSEED) in PyTo

Gabriele Corso 56 Dec 23, 2022
Leveraging OpenAI's Codex to solve cornerstone problems in Music

Music-Codex Leveraging OpenAI's Codex to solve cornerstone problems in Music Please NOTE: Presented generated samples were created by OpenAI's Codex P

Alex 2 Mar 11, 2022
Machine learning, in numpy

numpy-ml Ever wish you had an inefficient but somewhat legible collection of machine learning algorithms implemented exclusively in NumPy? No? Install

David Bourgin 11.6k Dec 30, 2022
GPT, but made only out of gMLPs

GPT - gMLP This repository will attempt to crack long context autoregressive language modeling (GPT) using variations of gMLPs. Specifically, it will

Phil Wang 80 Dec 01, 2022
[Link]mareteutral - pars tradg wth M []

pairs-trading-with-ML Jonathan Larkin, August 2017 One popular strategy classification is Pairs Trading. Though this category of strategies can exhibi

Jonathan Larkin 134 Jan 06, 2023
Computer Vision and Pattern Recognition, NUS CS4243, 2022

CS4243_2022 Computer Vision and Pattern Recognition, NUS CS4243, 2022 Cloud Machine #1 : Google Colab (Free GPU) Follow this Notebook installation : h

Xavier Bresson 142 Dec 15, 2022
CompilerGym is a library of easy to use and performant reinforcement learning environments for compiler tasks

CompilerGym is a library of easy to use and performant reinforcement learning environments for compiler tasks

Facebook Research 721 Jan 03, 2023
An 16kHz implementation of HiFi-GAN for soft-vc.

HiFi-GAN An 16kHz implementation of HiFi-GAN for soft-vc. Relevant links: Official HiFi-GAN repo HiFi-GAN paper Soft-VC repo Soft-VC paper Example Usa

Benjamin van Niekerk 42 Dec 27, 2022
Auto-Encoding Score Distribution Regression for Action Quality Assessment

DAE-AQA It is an open source program reference to paper Auto-Encoding Score Distribution Regression for Action Quality Assessment. 1.Introduction DAE

13 Nov 16, 2022
A curated list of awesome deep long-tailed learning resources.

A curated list of awesome deep long-tailed learning resources.

vanint 210 Dec 25, 2022
Perturb-and-max-product: Sampling and learning in discrete energy-based models

Perturb-and-max-product: Sampling and learning in discrete energy-based models This repo contains code for reproducing the results in the paper Pertur

Vicarious 2 Mar 14, 2022
TLoL (Python Module) - League of Legends Deep Learning AI (Research and Development)

TLoL-py - League of Legends Deep Learning Library TLoL-py is the Python component of the TLoL League of Legends deep learning library. It provides a s

7 Nov 29, 2022
Image classification for projects and researches

This is a tool to help you quickly solve classification problems including: data analysis, training, report results and model explanation.

Nguyễn Trường Lâu 2 Dec 27, 2021
基于Paddle框架的fcanet复现

fcanet-Paddle 基于Paddle框架的fcanet复现 fcanet 本项目基于paddlepaddle框架复现fcanet,并参加百度第三届论文复现赛,将在2021年5月15日比赛完后提供AIStudio链接~敬请期待 参考项目: frazerlin-fcanet 数据准备 本项目已挂

QuanHao Guo 7 Mar 07, 2022