Automatically prepare your Minecraft maps for release

Overview

map-prepare

Automatically prepare Mineraft map for release.

Current state: kinda works

Make sure you have backups for your world before running this program!

Things it currently does:

  • Delete extra files from world like session.lock, playerdata, stats, advancements, DIM-1, DIM1 folders (Including any other files/folders that shouldn't normally be in the world folder)
  • Remove empty chunks from the world. Chunk is considered empty if there are no blocks other than "minecraft:air" and no entities.
  • Generate tag fix and no vanilla advancement datapacks for required version. There is also an option to disable vanilla datapack.
  • Change DataVersion int to current (or specified in config) value everywhere it can find (all storages, region files, structures).
  • Set fancy name for the world, switch gamerules, lock difficulty, enable/disable commands in singleplayer
  • Zip all datapacks
  • Zip and add resourcepack to the world if provided
  • Update pack_format in resourcepack and datapacks

How to use

To run this you need:

Download

git clone https://github.com/shurik204/map-prepare.git

or get ZIP archive [Here]

Open cmd in folder where you downloaded program

Install dependencies

python -m pip install -r requirements.txt

Linux:

pip3 install -r requirements.txt

Before running it make sure you copy your world into the folder with program and change world in config.json to your world folder name.

Run:

python -m map-prepare

A file named [your_world_folder]-map-prepare.json should've appeared in the folder. Change settings you need and relaunch the program. All settings are explained in config.json file.

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