Racers-API - a game where you have to go around racing with your car, earning money

Overview

Racers-API

About

Racers API is a game where you have to go around racing with your car, earning money. With that money you can buy cars and progress through the game! You have to combine your coding skills and knowledge to start and finish. Making HTTP requests to the API and getting a response is what you need to learn. You can play Racers API with any language that supports HTTP requests. Learn more in the Documentation section

Documentation

Python

Checking the status of the server:

import requests

#Checking the status of the server
statusURL = "https://racersapi.billybob456.repl.co/status"
status = requests.get(statusURL)
status = status.content.decode("utf-8")
print(status)
if status == "Racers API is ready to play!":
	pass
else:
	print("Racers API is unavailable to play at the moment")
	exit()

If it outputs "Racers API is ready to play!" then the server is available. Otherwise, you might get an error. If that happens and all you code is correct, it means the server is likely down.

Getting a key and starting off:

import requests
import json

#Checking the status of the server
statusURL = "https://racersapi.billybob456.repl.co/status"
status = requests.get(statusURL)
status = status.content.decode("utf-8")
print(status)
if status == "Racers API is ready to play!":
	pass
else:
	print("Racers API is unavailable to play at the moment")
	exit()

#Getting an API key
username = "hello"
startURL = "https://racersapi.billybob456.repl.co/start/" + username

x = requests.get(startURL)
x = x.content
x = json.loads(x)
key = x["key"]
print(x["message"])

Getting your account information:

import requests
import json

#Checking the status of the server
statusURL = "https://racersapi.billybob456.repl.co/status"
status = requests.get(statusURL)
status = status.content.decode("utf-8")
print(status)
if status == "Racers API is ready to play!":
	pass
else:
	print("Racers API is unavailable to play at the moment")
	exit()

#Getting an API key
username = "hello"
startURL = "https://racersapi.billybob456.repl.co/start/" + username

x = requests.get(startURL)
x = x.content
x = json.loads(x)
key = x["key"]
print(x["message"])

account = requests.get("https://racersapi.billybob456.repl.co/account/" + key).content.decode("utf-8")
print(account)

Getting your current car:

import requests
import json
import ast

#Checking the status of the server
statusURL = "https://racersapi.billybob456.repl.co/status"
status = requests.get(statusURL)
status = status.content.decode("utf-8")
print(status)
if status == "Racers API is ready to play!":
	pass
else:
	print("Racers API is unavailable to play at the moment")
	exit()

#Getting an API key
username = "hello"
startURL = "https://racersapi.billybob456.repl.co/start/" + username

x = requests.get(startURL)
x = x.content
x = json.loads(x)
key = x["key"]
print(x["message"])

account = ast.literal_eval(requests.get("https://racersapi.billybob456.repl.co/account/" + key).content.decode("utf-8"))
print(account)

currentCar = account["car"]
print(currentCar)

Getting the available races:

...
availableRaces = requests.get("https://racersapi.billybob456.repl.co/available-races/" + key).content.decode("utf-8")
print(availableRaces)

Selecting the race with best difficult:payout ratio:

...
#Selecting the best race with difficulty:payout ratio
litEvalList = ast.literal_eval(availableRaces)
length = len(litEvalList)
for race in litEvalList:
	avgSpeed = race["average top speed"]
	if avgSpeed == currentCar["top speed"]:
		raceNum = litEvalList.index(race)
raceKey = json.loads(availableRaces)[raceNum]["key"]

Racing the selected race:

...
#Racing the selected race
raceURL = "https://racersapi.billybob456.repl.co/race/" + key + "/" + raceKey
raceResults = requests.get(raceURL).content.decode('utf-8')
raceKey = ""
raceResults = ast.literal_eval(raceResults)
key = raceResults["key"] #new key
print(raceResults["message"])

Full script:

import requests
import json
import ast

#Checking the status of the server
statusURL = "https://racersapi.billybob456.repl.co/status"
status = requests.get(statusURL)
status = status.content.decode("utf-8")
print(status)
if status == "Racers API is ready to play!":
	pass
else:
	print("Racers API is unavailable to play at the moment")
	exit()

#Getting an API key
username = "hello"
startURL = "https://racersapi.billybob456.repl.co/start/" + username

x = requests.get(startURL)
x = x.content
x = json.loads(x)
key = x["key"]
print(x["message"])

#Getting account information
account = ast.literal_eval(requests.get("https://racersapi.billybob456.repl.co/account/" + key).content.decode("utf-8"))
print(account)

#Getting you current car
currentCar = account["car"]
print(currentCar)

#Getting available races
availableRaces = requests.get("https://racersapi.billybob456.repl.co/available-races/" + key).content.decode("utf-8")
print(availableRaces)

#Selecting the best race with difficulty:payout ratio
litEvalList = ast.literal_eval(availableRaces)
length = len(litEvalList)
for race in litEvalList:
	avgSpeed = race["average top speed"]
	if avgSpeed == currentCar["top speed"]:
		raceNum = litEvalList.index(race)
raceKey = json.loads(availableRaces)[raceNum]["key"]

#Racing the selected race
raceURL = "https://racersapi.billybob456.repl.co/race/" + key + "/" + raceKey
raceResults = requests.get(raceURL).content.decode('utf-8')
raceKey = ""
raceResults = ast.literal_eval(raceResults)
key = raceResults["key"]
print(raceResults["message"])

Well done! You've successfully gone through the basics of Racers API and completed your first race! Below are your next steps.

After getting you new key, you want to save it somewhere! Here's a modified script of the full script that will allow you to continue your game with the new key:

import requests
import json
import ast

#Checking the status of the server
statusURL = "https://racersapi.billybob456.repl.co/status"
status = requests.get(statusURL)
status = status.content.decode("utf-8")
print(status)
if status == "Racers API is ready to play!":
	pass
else:
	print("Racers API is unavailable to play at the moment")
	exit()

key = "YOUR KEY HERE!" #put your key in there!

#Getting account information
account = ast.literal_eval(requests.get("https://racersapi.billybob456.repl.co/account/" + key).content.decode("utf-8"))
print(account)

#Getting you current car
currentCar = account["car"]
print(currentCar)

#Getting available races
availableRaces = requests.get("https://racersapi.billybob456.repl.co/available-races/" + key).content.decode("utf-8")
print(availableRaces)

#Selecting the best race with difficulty:payout ratio
litEvalList = ast.literal_eval(availableRaces)
length = len(litEvalList)
for race in litEvalList:
	avgSpeed = race["average top speed"]
	if avgSpeed == currentCar["top speed"]:
		raceNum = litEvalList.index(race)
raceKey = json.loads(availableRaces)[raceNum]["key"]

#Racing the selected race
raceURL = "https://racersapi.billybob456.repl.co/race/" + key + "/" + raceKey
raceResults = requests.get(raceURL).content.decode('utf-8')
raceKey = ""
raceResults = ast.literal_eval(raceResults)
key = raceResults["key"]
print(raceResults["message"])

More documentation coming out soon including how to buy new cars and mod the game to add your own cars!

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