Hexagon game. Two players: AI and User. Implemented using Alpha-Beta pruning to find optimal solution for agent.

Overview

Hexagon-Game

The hexagon game involves two players, who construct an undirected graph with 6 verticies. Player 1 adds solid edges, whereas Player 2 uses dashes. Game starts with a graph with empty edges. Player 1 makes the first move. At each move, a player has to add a new edge between two vertices that are not connected by any old edge - edges can intercept with each other. Figure 1 shows initial state of the game; Figure 2 shows game in progess; Figure 3 shows that player 1 won.

Implemented by Anton Shepelev and Andrey Kukushkin Безымянный

Owner
Anton
Anton
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